这期视频主要讲的是一些简单修复问题的指令。
封面图来源及pid:87008067_p0_だらだらお着替え_ねくら
1.解决物体距离过远不再渲染的问题
r_disable_distance_fade_on_big_props 1;
r_disable_distance_fade_on_big_props_thresh 0;
2.mirv_fix系列修复demo问题的指令
mirv_fix blockObserverTarget 1;
mirv_fix oldDuckFix 1;
mirv_fix playerAnimState 1;
mirv_fix selectedPlayerGlow 0;
3.解决调整fov时开镜视角问题
mirv_fov handlezoom enabled 1;
mirv_fov (fov);
4.mirv_skip
mirv_skip tick/time (to)
E.g.
mirv_skip time 10 跳到10秒后
mirv_skip tick 10 跳到10tick后
mirv_skip tick to 60000 跳到60000tick的位置
mirv_skip time to 600 跳到600秒的位置
mirv_skip time -10 跳到10秒前
5.指定当前视角玩家的xtrace指令
mirv_deathmsg localPlayer xtrace;
mirv_deathmsg filter add attackerMatch=!xtrace block=1 lastRule=1;
mirv_replacename xtrace (name);
6.用mirv_vpanel指令执行demoui命令
mirv_vpanel command DemoUIPanel BaseUI play
bind "uparrow" "mirv_vpanel command DemoUIPanel BaseUI play"
play 播放/暂停
timescale_quarter/timescale_half/timescale_one/timescale_2x/timescale_4x 倍速设置
nextround/previousround 下一回合/前一回合
nextdeath/prevdeath 下次死亡/上次死亡
7.一个只有viewmodel的绿幕视频层
mirv_streams add baseFx vmonly;
mirv_streams edit vmonly drawHud 0;
mirv_streams edit vmonly actionFilter addEx "name=dev/glow_\*" "action=noDraw";
mirv_streams edit vmonly actionFilter addEx "name=dev/halo_\*" "action=noDraw";
mirv_streams edit vmonly actionFilter addEx "className=predicted_viewmodel" "action=draw";
mirv_streams edit vmonly actionFilter addEx "name=vgui_\*" "action=draw";
mirv_streams edit vmonly actionFilter addEx "name=engine/\*" "action=draw";
mirv_streams edit vmonly actionFilter addEx "name=dev/\*" "action=draw";
mirv_streams edit vmonly actionFilter addEx "action=mask";
mirv_streams preview vmonly;
8.视频制作中的辅助线
mirv_guides phiGrid enabled 1;
mirv_guides ruleOfThirds enabled 1;